using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; using System; using UnityEditor; using System.IO; using System.Text; public class PhotoMode : MonoBehaviour, IPointerDownHandler { public Config config; public void OnPointerDown(PointerEventData eventData) { config.cameraControl.photoMode = !config.cameraControl.photoMode; } }