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Traffic-Simulator / ProjectSettings / NavMeshAreas.asset
@biosfood biosfood on 23 Jan 2022 1 KB initial commit
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!126 &1
NavMeshProjectSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  areas:
  - name: Walkable
    cost: 1
  - name: Not Walkable
    cost: 1
  - name: Jump
    cost: 2
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  - name: 
    cost: 1
  m_LastAgentTypeID: -887442657
  m_Settings:
  - serializedVersion: 2
    agentTypeID: 0
    agentRadius: 0.5
    agentHeight: 2
    agentSlope: 45
    agentClimb: 0.75
    ledgeDropHeight: 0
    maxJumpAcrossDistance: 0
    minRegionArea: 2
    manualCellSize: 0
    cellSize: 0.16666667
    manualTileSize: 0
    tileSize: 256
    accuratePlacement: 0
    debug:
      m_Flags: 0
  m_SettingNames:
  - Humanoid