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Traffic-Simulator / ProjectSettings / EditorSettings.asset
@biosfood biosfood on 23 Jan 2022 969 bytes initial commit
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!159 &1
EditorSettings:
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  serializedVersion: 11
  m_ExternalVersionControlSupport: Visible Meta Files
  m_SerializationMode: 2
  m_LineEndingsForNewScripts: 0
  m_DefaultBehaviorMode: 0
  m_PrefabRegularEnvironment: {fileID: 0}
  m_PrefabUIEnvironment: {fileID: 0}
  m_SpritePackerMode: 0
  m_SpritePackerPaddingPower: 1
  m_EtcTextureCompressorBehavior: 1
  m_EtcTextureFastCompressor: 1
  m_EtcTextureNormalCompressor: 2
  m_EtcTextureBestCompressor: 4
  m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref
  m_ProjectGenerationRootNamespace: 
  m_CollabEditorSettings:
    inProgressEnabled: 1
  m_EnableTextureStreamingInEditMode: 1
  m_EnableTextureStreamingInPlayMode: 1
  m_AsyncShaderCompilation: 1
  m_EnterPlayModeOptionsEnabled: 0
  m_EnterPlayModeOptions: 3
  m_ShowLightmapResolutionOverlay: 1
  m_UseLegacyProbeSampleCount: 0
  m_SerializeInlineMappingsOnOneLine: 1