/* * Copyright (C) 2022 Lukas Eisenhauer * * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or(at your option) any later version. * * This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. */ package com.lukas.music.instruments class InternalInstrument { private val id = createInstrument() var active: Boolean = false set(value) { field = value setInstrumentActive(id, value) } var waveform: Waveform = Waveform.SINE set(value) { field = value setInstrumentWaveform(id, value.id) // this is to resend the setInstrumentActive for the new waveform in the internal c++ code active = active } fun startNote(frequency: Double) { startNote(id, frequency) } fun endNote() { endNote(id) } private external fun createInstrument(): Int private external fun setInstrumentActive(id: Int, isActive: Boolean) private external fun setInstrumentWaveform(id: Int, waveform: Int) private external fun startNote(id: Int, frequency: Double) private external fun endNote(id: Int) }