package com.lukas.music.ui.fragments import android.os.Bundle import android.view.LayoutInflater import android.view.View import android.view.ViewGroup import android.widget.SeekBar import androidx.fragment.app.Fragment import com.lukas.music.databinding.FragmentPlayBinding import com.lukas.music.instruments.Rhythm class PlayFragment : Fragment() { lateinit var binding: FragmentPlayBinding override fun onCreateView( inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle? ): View? { binding = FragmentPlayBinding.inflate(inflater) binding.playButton.setOnClickListener { Rhythm.on = !Rhythm.on binding.playButton.setImageResource( if (Rhythm.on) android.R.drawable.ic_media_pause else android.R.drawable.ic_media_play ) } binding.masterVolumeSlider.min = 0 binding.masterVolumeSlider.max = 100 binding.masterVolumeSlider.setOnSeekBarChangeListener(object : SeekBar.OnSeekBarChangeListener { override fun onProgressChanged( seekBar: SeekBar, progress: Int, fromUser: Boolean ) { setMasterVolume(progress.toDouble() / 100.0) binding.masterVolumeText.text = "Master volume: $progress%" } override fun onStartTrackingTouch(seekBar: SeekBar) { } override fun onStopTrackingTouch(seekBar: SeekBar) { } }) binding.masterVolumeSlider.progress = 100 return binding.root } external fun setMasterVolume(volume: Double) }