#ifndef MUSIC_AUDIO_HOST_H #define MUSIC_AUDIO_HOST_H class AudioHost; #include "SineWave.h" #include "Instrument.h" #include <aaudio/AAudio.h> #include <list> class AudioHost { private: AAudioStream *stream; public: uint32_t sampleRate = 0; std::list<Instrument*> *instruments = new std::list<Instrument*>(); AudioHost(); }; #endif //MUSIC_AUDIO_HOST_H