#include "AudioHost.h" #include <android/log.h> #include <thread> #include <mutex> const uint32_t bufferSize = 2; aaudio_data_callback_result_t dataCallback( AAudioStream *stream, void *userData, void *audioData, int32_t sampleCount) { float *buffer = static_cast<float *>(audioData); for (uint32_t i = 0; i < sampleCount; i++) { buffer[i] = 0; } AudioHost *thiz = static_cast<AudioHost *>(userData); for (auto const &instrument: *thiz->instruments) { instrument->render(buffer, sampleCount); } return AAUDIO_CALLBACK_RESULT_CONTINUE; } void errorCallback(AAudioStream *stream, void *data, aaudio_result_t error) { __android_log_print(ANDROID_LOG_ERROR, "AudioHost", "an error occurred"); } AudioHost::AudioHost() { AAudioStreamBuilder *streamBuilder; AAudio_createStreamBuilder(&streamBuilder); AAudioStreamBuilder_setFormat(streamBuilder, AAUDIO_FORMAT_PCM_FLOAT); AAudioStreamBuilder_setChannelCount(streamBuilder, 1); AAudioStreamBuilder_setPerformanceMode(streamBuilder, AAUDIO_PERFORMANCE_MODE_LOW_LATENCY); AAudioStreamBuilder_setDataCallback(streamBuilder, ::dataCallback, this); AAudioStreamBuilder_setErrorCallback(streamBuilder, ::errorCallback, this); aaudio_result_t result = AAudioStreamBuilder_openStream(streamBuilder, &stream); if (result != AAUDIO_OK) { __android_log_print(ANDROID_LOG_ERROR, "AudioHost", "Error opening stream %s", AAudio_convertResultToText(result)); return; } this->sampleRate = AAudioStream_getSampleRate(stream); AAudioStream_setBufferSizeInFrames( stream, AAudioStream_getFramesPerBurst(stream) * bufferSize); result = AAudioStream_requestStart(stream); if (result != AAUDIO_OK) { __android_log_print(ANDROID_LOG_ERROR, "AudioHost", "Error starting stream %s", AAudio_convertResultToText(result)); return; } AAudioStreamBuilder_delete(streamBuilder); }