#include <hlib.h> #include <stdint.h> #include <syscalls.h> uint32_t createEvent(char *name) { return syscall(SYS_CREATE_EVENT, U32(name), 0, 0, 0); } uint32_t getEvent(uint32_t service, char *name) { return syscall(SYS_GET_EVENT, service, U32(name), 0, 0); } void fireEvent(uint32_t eventNumber) { syscall(SYS_FIRE_EVENT, eventNumber, 0, 0, 0); } void subscribeEvent(uint32_t service, uint32_t event, void(handler)(void *, uint32_t)) { syscall(SYS_SUBSCRIBE_EVENT, service, event, U32(handler), 0); }