#define ALLOC_MAIN #include <hlib.h> #include <stdint.h> bool lock = false; char buffer[100]; uint32_t mainService, mainOut, globalService, globalOut; uint32_t focusService, focusServiceKeyHandler; uint32_t currentKeyConsumerService, currentKeyConsumerFunction; void writeString(char *string) { for (uint32_t i = 0; string[i]; i++) { request(globalService, globalOut, string[i], 0); } } void handleLog(uint32_t stringId, uint32_t unused, uint32_t caller, uint32_t callerId) { while (lock) { syscall(-1, 0, 0, 0, 0); } if (callerId == focusService) { lock = true; readString(stringId, buffer); for (uint32_t i = 0; buffer[i]; i++) { request(mainService, mainOut, buffer[i], 0); } lock = false; return; } lock = true; writeString("[ "); readString(caller, buffer); writeString(buffer); for (int32_t i = 10 - strlen(buffer); i > 0; i--) { request(globalService, globalOut, ' ', 0); } writeString(" ] "); readString(stringId, buffer); writeString(buffer); if (buffer[strlen(buffer) - 1] != '\n') { writeString("\n"); } lock = false; } extern uint32_t ioManager, logFunction, keyCallback; void setForeground(uint32_t service) { focusService = service; focusServiceKeyHandler = 0; } void handleKey(uint32_t keycode, uint32_t stringId) { focusServiceKeyHandler = getFunction(focusService, "onKey"); request(focusService, focusServiceKeyHandler, keycode, stringId); } int32_t main() { ioManager = getServiceId(); logFunction = createFunction("", (void *)handleLog); keyCallback = createFunction("", (void *)handleKey); mainService = loadFromInitrd("vga"); mainOut = getFunction(mainService, "writeChar"); globalService = loadFromInitrd("parallel"); globalOut = getFunction(globalService, "writeChar"); loadFromInitrd("log"); loadFromInitrd("pic"); loadFromInitrd("keyboard"); createFunction("setForeground", (void *)setForeground); }