diff --git a/src/app/footer/footer.component.html b/src/app/footer/footer.component.html
index 6a74774..e4f2f9c 100644
--- a/src/app/footer/footer.component.html
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@@ -1,13 +1,13 @@
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diff --git a/src/app/footer/footer.component.html b/src/app/footer/footer.component.html
index 6a74774..e4f2f9c 100644
--- a/src/app/footer/footer.component.html
+++ b/src/app/footer/footer.component.html
@@ -1,13 +1,13 @@
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diff --git a/src/app/home/home.component.html b/src/app/home/home.component.html
index 6cbe9e7..a50b0c8 100644
--- a/src/app/home/home.component.html
+++ b/src/app/home/home.component.html
@@ -1,35 +1,28 @@
- I'm Lukas, a german student doing software development on the side.
-
- This is a portfolio to show off my work.
-
I started writing two operating systems from scratch.
- Tree OS was the first iteration which is able even read files from an attached SATA disk. However, the design unintentionally turned into a huge monolithic kernel.
+ Tree OS was the first iteration which is able
+ to read files from an attached SATA disk. However, the design unintentionally turned into a huge
+ monolithic kernel, making further expansion very difficult.
- Honey OS is the new one where I actually went trough the effort to correctly implement multiple program environments. Therefore, multiasking is made possible and there are a number of different system
- calls implemented. Furthermore, each process has its own memory space as in any other modern operating system to avoid interference between processes.
+ Honey OS is the new one where I actually
+ went through the effort to correctly implement paging. Therefore, multiasking is made possible and there are
+ a number of different system calls implemented. Furthermore, each process has its own memory space to avoid
+ interference between processes.
- Even though the project will probably never have any real use, learning about the x86 architecture was really beneficial.
+ Even though the project will probably never see any real world use, learning about the x86 architecture is
+ really beneficial.
- For school, I have to write a scientific article about a topic related to "everyday physics". I am focusing on the design of urban junctions and need a simulation for cars traversing different designs. You can find the current code
+ For school, I wrote a scientific article about a topic related to "everyday physics". I focused on the
+ design of urban intersections.
+ For this, I needed a simulation for cars traversing different designs. You can find the souce code
here.
- I am also developing an android app to play music.
-
- Behind the android and kotlin frontend, some c++ code for the sound synthesis is running in the background.
+ I developed an Android application to dynamically synthesize music. Behind the android and kotlin frontend,
+ some c++ code for the sound synthesis is running in the background.
+
Welcome to my homepage!
Who am I?
-
- What is this webpage?
-
- OS development
-
+
- The backend was made using Ruby on rails and is responsible for the quotes you can see at the bottom of the page. + The backend was made using Ruby on rails and is responsible for the + quotes you can see at the bottom of the page.
- If you want to take a look at the old version made just with HTML and CSS, click here. + If you want to take a look at the old version made just with HTML and CSS, click here.
For the open source Minecraft client - Minosoft, I developed the voxel-rendering engine and implemented major parts of the physics as well. Additionally, I started development on a new GUI rendering system which wasn't merged. + Minosoft, I developed the voxel-rendering engine and implemented major parts of the physics as well. + Additionally, I started development on a new GUI rendering system which wasn't merged.
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+ visible for {{userStatus.lifetime.toString()}})