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Traffic-Simulator / .gitignore
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/

# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/

# Recordings can get excessive in size
/[Rr]ecordings/

# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*

# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*

# Visual Studio cache directory
.vs/

# Gradle cache directory
.gradle/

# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db

*.pidb.meta
*.pdb.meta
*.mdb.meta

sysinfo.txt

*.apk
*.aab
*.unitypackage
*.app

crashlytics-build.properties

/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*

/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
.vscode

/[Aa]ssets/Scripts/*.meta
Assets/Scripts/Car/Car.cs.meta
Assets/Scripts/Car/CarData.cs.meta
Assets/Scripts/Roads/Node/SpawnNodeData.cs
Assets/Scripts/Roads/Node/PermanentNode.cs.meta
Assets/Scripts/Roads/Node/SpawnNode.cs.meta
Assets/Scripts/Roads/Node/SpawnNodeData.cs.meta
Assets/Scripts/Roads/Node/NodeData.cs.meta
Assets/Scripts/Roads/Node/Node.cs.meta
Assets/Scripts/Roads/Node/ExitNodeData.cs.meta
Assets/Scripts/Roads/Node/ExitNode.cs.meta
Assets/Scripts/Roads/Node/CustomNode.cs.meta
Assets/Scripts/Roads/RoadEdit.cs.meta
Assets/Scripts/Roads/Roads.cs.meta
Assets/Scripts/Roads/RoadData.cs.meta
Assets/Scripts/Roads/Road.cs.meta
Assets/Scripts/Roads/Node.meta
Assets/Scripts/Primitives/NewtonPolynom.cs.meta
Assets/Scripts/Primitives/FlatCircleRenderer.cs.meta
Assets/Scripts/Primitives/FlatBezierRenderer.cs.meta
Assets/Scripts/Primitives/Bezier.cs.meta
Assets/Scripts/Car/Route.cs.meta
Assets/Scripts/Buttons/SaveStructs.cs.meta
Assets/Scripts/Buttons/LoadButton.cs.meta
Assets/Scripts/Car/Roads.cs.meta
Assets/Scripts/Buttons/SaveTravelTimes.cs.meta
Assets/Scripts/Buttons/PhotoMode.cs.meta