#ifndef MUSIC_INSTRUMENT_H #define MUSIC_INSTRUMENT_H class Instrument; #include "SineWave.h" #include "AudioHost.h" #include "Envelope.h" class Instrument { public: Instrument(AudioHost *host); Envelope *const envelope = new Envelope(); SineWave *const wave = new SineWave(); void render(float *buffer, uint32_t count); void startNote(float frequency); void endNote(); }; #endif