- #ifndef MUSIC_PROCESSABLE_H
- #define MUSIC_PROCESSABLE_H
- #include <cstdint>
- class Processable {
- protected:
- float *buffer = nullptr;
- uint32_t bufferSize = 0;
- public:
- float *render(uint32_t sampleCount);
- virtual void doRender(uint32_t sampleCount) = 0;
- };
- #endif