#ifndef MUSIC_SINE_H #define MUSIC_SINE_H class Sine; #include <stdint.h> #include "../AudioHost.h" #include "Waveform.h" class Sine : public Waveform { private: float phaseStep, phase = 0; public: void initialize(AudioHost *host); void render(float *data, uint32_t frameCount); void setFrequency(float freq); }; #endif