#define ALLOC_MAIN #include <hlib.h> volatile int32_t x = 0, y = 0; volatile uint32_t updateEvent; volatile bool buttons[5]; REQUEST(checkFocus, "ioManager", "checkFocus"); void moveAbsolute(int32_t newX, int32_t newY) { x = newX; y = newY; fireEvent(updateEvent, 0); } void moveRelative(int32_t dX, int32_t dY) { x += dX; y += dY; fireEvent(updateEvent, 0); } void updateButton(uint8_t button, bool newState) { if (button > 5 || button == 0) { // hid button 0 means no button is pressed // TODO: set all buttons to not pressed when button = 0? return; } buttons[button-1] = newState; fireEvent(updateEvent, 0); } bool initialized = false; void initialize() { initialized = true; createFunction("moveAbsolute", (void *)moveAbsolute); createFunction("moveRelative", (void *)moveRelative); createFunction("updateButton", (void *)updateButton); updateEvent = createEvent("update"); } int32_t main() { if (!initialized) { initialize(); } if (!checkFocus(0, 0)) { return 0; } uint32_t serviceId = getServiceId(); printf("service: %i, event: %i\n", serviceId, updateEvent); while (1) { await(serviceId, updateEvent); printf("mouse info: x: %i, y: %i, buttons: %i %i %i \r", x, y, buttons[0], buttons[1], buttons[2]); } }