diff --git a/README.md b/README.md index 4755cf3..7cdf362 100644 --- a/README.md +++ b/README.md @@ -1,9 +1,21 @@ # Traffic simulator -For a scientific paper I will have to write in school, I am writing a traffic simulator, because I want to learn something new. +For school, I have to write a (pseudo-) scientific paper with the theme 'everyday physics'. I chose to focus on the topic of urban interchanges and the effects different variables might have on their effectivenes. Because a +traditional experiment would be far too expensive / much work, I created this simulation to do my research. -For now, I can edit the road network and there are even cars driving around from spawn points to different exits. +This project was made using the unity game engine to simplify its visualization. -## screenshot +## Usage: -![](screenshot.PNG) \ No newline at end of file +### From the unity editor + +There are a number of buttons on the UI to edit the current `road network` with the pencil allowing you to create roads, the trashcan allows you to remove them and the traffic light is used to set up traffic lights in the +simulation. There are also buttons to quickly save and load road networks as well as a `photograph mode` which lets you view the roads from directly above. + +### From the command line + +TODO + +## Screenshot + +![](screenshot.PNG)